Ashworth, Jeff
The Game Master's Book of Traps, Puzzles and Dungeons: A punishing collection of bone-crunching contraptions, brain-teasing riddles and stamina-testing encounter locations for 5th edition RPG adventures (The Game Master Series)
- ISBN 13:
- 9781948174985
- author:
- Ashworth, Jeff
- format:
- Hardback
- publisher:
- Topix Media Lab
- language:
- English
- Publication Year:
- 2022
- Pages:
- 256
- Dimensions:
- 27.6 x 21.6 centimetres (0.45 kg
- Genre:
- Home & Garden, Crafts & Hobbies, Reference,
- Condition:
- New
- Availability:
- Item usually sent within 5 working days
Description
The Game Master's Book of Traps, Puzzles and Dungeons is a comprehensive collection of challenges for 5th Edition RPG adventures. With over 60 puzzles, 60 unique traps, and 50 modular dungeon chambers, this book provides GMs with endless options for creating exciting and unpredictable game experiences.
From brain-teasing riddles to Rube Goldberg-style deathtraps, this book offers a wide range of options for GMs to test their players' skills and ingenuity. The book also includes three one-shot adventures, written by RPG influencers, to help GMs get started with using these challenges in their games.
With its detailed illustrations and maps, this book is an ideal tool for any GM looking to add variety and excitement to their games. Whether used as part of a pre-planned adventure or as a random encounter, the challenges in this book are sure to make every dungeon crawl, fortress break-in, or temple sacking a memorable experience.