Ashworth, Jeff

The Game Master's Book of Traps, Puzzles and Dungeons: A punishing collection of bone-crunching contraptions, brain-teasing riddles and stamina-testing encounter locations for 5th edition RPG adventures (The Game Master Series)

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ISBN 13:
9781948174985
author:
Ashworth, Jeff
format:
Hardback
publisher:
Topix Media Lab
language:
English
Publication Year:
2022
Pages:
256
Dimensions:
27.6 x 21.6 centimetres (0.45 kg
Genre:
Home & Garden, Crafts & Hobbies, Reference,
Condition:
New
Availability:
Item usually sent within 5 working days
£20.04

Description

The Game Master's Book of Traps, Puzzles and Dungeons is a comprehensive collection of challenges for 5th Edition RPG adventures. With over 60 puzzles, 60 unique traps, and 50 modular dungeon chambers, this book provides GMs with endless options for creating exciting and unpredictable game experiences.

From brain-teasing riddles to Rube Goldberg-style deathtraps, this book offers a wide range of options for GMs to test their players' skills and ingenuity. The book also includes three one-shot adventures, written by RPG influencers, to help GMs get started with using these challenges in their games.

With its detailed illustrations and maps, this book is an ideal tool for any GM looking to add variety and excitement to their games. Whether used as part of a pre-planned adventure or as a random encounter, the challenges in this book are sure to make every dungeon crawl, fortress break-in, or temple sacking a memorable experience.

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