Vanhove, Sander

Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine

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ISBN 13:
9781804616987
author:
Vanhove, Sander
format:
Paperback
publisher:
Packt Publishing Limited
language:
English
Publication Year:
2024
Pages:
378
Dimensions:
23.5 x 19.1 x 2 centimetres (0.6
Genre:
Computers, Programming, C++,
Condition:
New
Availability:
Item usually sent within 5 working days
£40.43

Description

Build Your Skills with Godot 4 and GDScript 2.0 Learn to program and create captivating games with this comprehensive guide. Written by Sander Vanhove, a seasoned game developer, this book takes you from the basics of programming to advanced tools in the Godot 4 game engine. You'll discover how to leverage the powerful features of GDScript 2.0 to develop your ideas, from simple platformers to complex RPGs. With easy-to-follow step-by-step tutorials, examples, exercises, and experiments, you'll create a Vampire Survivor-like game from scratch using Godot 4's robust features and built-in tools. By following this illustrated guide, you'll gain the skills needed to transform into a proficient programmer and unlock your creative potential in game development.

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