Vanhove, Sander
Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine
- ISBN 13:
- 9781804616987
- author:
- Vanhove, Sander
- format:
- Paperback
- publisher:
- Packt Publishing Limited
- language:
- English
- Publication Year:
- 2024
- Pages:
- 378
- Dimensions:
- 23.5 x 19.1 x 2 centimetres (0.6
- Genre:
- Computers, Programming, C++,
- Condition:
- New
- Availability:
- Item usually sent within 5 working days
Description
Build Your Skills with Godot 4 and GDScript 2.0 Learn to program and create captivating games with this comprehensive guide. Written by Sander Vanhove, a seasoned game developer, this book takes you from the basics of programming to advanced tools in the Godot 4 game engine. You'll discover how to leverage the powerful features of GDScript 2.0 to develop your ideas, from simple platformers to complex RPGs. With easy-to-follow step-by-step tutorials, examples, exercises, and experiments, you'll create a Vampire Survivor-like game from scratch using Godot 4's robust features and built-in tools. By following this illustrated guide, you'll gain the skills needed to transform into a proficient programmer and unlock your creative potential in game development.