Bradfield, Chris
Godot Engine Game Development Projects: Build five cross-platform 2D and 3D games with Godot 3.0
- ISBN 13:
- 9781788831505
- author:
- Bradfield, Chris
- format:
- Paperback / softback
- publisher:
- Packt Publishing Limited
- language:
- English
- Publication Year:
- 2018
- Pages:
- 298
- Dimensions:
- 23.5 x 19.1 x 1.6 centimetres (0
- Genre:
- Computers, Programming, C++,
- Condition:
- New
- Availability:
- Item usually sent within 5 working days
Description
Learn to build cross-platform games with Godot 3.0 using this project-based guide.
This book introduces you to the Godot game engine and its new features, making it a strong alternative to commercial engines. You'll learn how to create powerful 2D and 3D games by leveraging Godot's node and scene system, integrating Blender for 3D creation, and mastering advanced techniques such as animation, shaders, environments, particle rendering, and networked games.
With five projects to complete, you'll gain a solid understanding of the engine and develop essential game development skills. The book takes a straightforward approach, guiding you from basics to sophisticated game physics, animations, and other techniques. By the end of this project-based guide, you'll have a strong foundation for future success with Godot 3.0.