Marc Taro Holmes

Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More

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ISBN 13:
9781440344091
author:
Marc Taro Holmes
format:
Paperback
publisher:
Impact Books 01 edition
language:
English
Publication Year:
2016
Pages:
192
Dimensions:
20.3 x 1.3 x 25.4 cm
Genre:
Art, Architecture & Photography, Painting & Drawing, Techniques & Tools, Marc Taro Holmes,Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More,Impact Books,1440344094,Fine Arts / Art History
Condition:
New
Availability:
Item usually sent within 7 working days
£20.31

Description

Designing Creatures and Characters: A Practical Guide to Building Your Portfolio for Video Games, Film, Animation and More. Become a character designer for video games, film or animation with proven methods from veteran art director Marc Taro Holmes. This comprehensive guide teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style. With 35 projects divided into four challenge levels, you'll learn to apply your existing drawing and digital art skills to character design, improve your skills, and unlock the secrets to creating engaging creatures and characters. As you progress through the guide, you'll solve design problems, think like a pro, and build your portfolio with market-ready illustrations. You'll receive virtual merit badges for each achievement, helping you track your progress and stay motivated. With this straightforward home study program, all you need are a pencil, paper, and your imagination to get started.

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