Keith, Clinton

Agile Game Development

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ISBN 13:
9780136527817
author:
Keith, Clinton
format:
Paperback
publisher:
Addison Wesley Professional
language:
English
Publication Year:
2020
Pages:
576
Dimensions:
229mm / 175mm
Genre:
Programming / Games Computers Textbook
Condition:
New
Availability:
Item usually sent within 2 working days
£30.21

Description

Agile Game Development: Build, Play, Repeat is a comprehensive guide to applying Agile and Lean methods in game development. With over 25 years of experience, Clinton Keith shares his expertise on how to deliver games more efficiently, rapidly, and cost-effectively, while crafting games that offer more entertainment value and making life more fulfilling for development teams. This revised edition includes new chapters on live games, leadership, and coaching, as well as updates to reflect a decade of experience with over 200 studios. Keith explains how teams can use Scrum and Kanban practices tailored to game development to overcome the challenges of modern game development. He also explores how Agile benefits every specialty in game development, from art to QA, and provides guidance on communicating and planning the game's vision, features, and progress.

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