ButtfieldAddison, Paris
iOS Swift Game Development Cookbook 3e
- ISBN 13:
- 9781491999080
- author:
- ButtfieldAddison, Paris
- format:
- Paperback
- publisher:
- O'Reilly Media, Inc, USA
- language:
- English
- Publication Year:
- 2018
- Pages:
- 335
- Dimensions:
- 23.2 x 18 x 2.1 centimetres (0.6
- Genre:
- Computers, Operating Systems, MacOS,
- Condition:
- New
- Availability:
- Item usually sent within 10 working days
Description
This updated cookbook provides detailed recipes for managing common iOS game-development issues with Apple's Swift programming language. You'll find simple, direct solutions to problems found in iOS game programming, including object motion and gaming-related math.
With this book, you can build your game's structure, design interfaces, detect user input, work with sound effects and data storage, and create 2D graphics with SpriteKit. You'll also learn how to simulate physics, test users with AI systems, and integrate game controllers and augmented reality features.
Perfect for those familiar with iOS development and Swift, this book provides straightforward answers and sample projects to help you get started on your iOS game-development journey.