ButtfieldAddison, Paris

iOS Swift Game Development Cookbook 3e

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ISBN 13:
9781491999080
author:
ButtfieldAddison, Paris
format:
Paperback
publisher:
O'Reilly Media, Inc, USA
language:
English
Publication Year:
2018
Pages:
335
Dimensions:
23.2 x 18 x 2.1 centimetres (0.6
Genre:
Computers, Operating Systems, MacOS,
Condition:
New
Availability:
Item usually sent within 10 working days
£36.15

Description

This updated cookbook provides detailed recipes for managing common iOS game-development issues with Apple's Swift programming language. You'll find simple, direct solutions to problems found in iOS game programming, including object motion and gaming-related math.

With this book, you can build your game's structure, design interfaces, detect user input, work with sound effects and data storage, and create 2D graphics with SpriteKit. You'll also learn how to simulate physics, test users with AI systems, and integrate game controllers and augmented reality features.

Perfect for those familiar with iOS development and Swift, this book provides straightforward answers and sample projects to help you get started on your iOS game-development journey.

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