Graham Sellers, John Kessenich

Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)

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ISBN 13:
9780134464541
author:
Graham Sellers, John Kessenich
format:
Paperback
publisher:
Addison Wesley 01 edition
language:
English
Publication Year:
2016
Pages:
480
Dimensions:
17.8 x 2.8 x 23.1 cm
Genre:
Computing & Internet, Software & Graphics, Graphics & Multimedia, Graham Sellers, John Kessenich,Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL),Addison Wesley,0134464540,Computing: Professional & Programming,Computers,Comput
Condition:
New
Availability:
Item usually sent within 10 working days
£34.58

Description

The Vulkan Programming Guide is a comprehensive reference for experienced graphics programmers looking to master the Vulkan API. Written by Graham Sellers and John M. Kessenich, this authoritative guide presents a portable Vulkan API and the SPIR-V shading language, providing example-rich introductions to key concepts and techniques. The book covers topics such as drawing, memory management, threading, and compute shaders, and demonstrates how to handle tasks like synchronization and scheduling. With its focus on powerful 3D development techniques and state-of-the-art approaches to solving challenging scientific compute problems, this guide is ideal for developers looking to upgrade from OpenGL or move to open-standard graphics APIs.

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