Pupius, Raimondas

Sfml Game Development by - Example

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ISBN 13:
9781785287343
author:
Pupius, Raimondas
format:
Paperback
publisher:
Packt Publishing
language:
English
Publication Year:
2015
Pages:
522
Dimensions:
23.5 x 19.1 x 2.7 centimetres (0
Genre:
Computers, Programming, C++,
Condition:
New
Availability:
Item usually sent within 5 working days
£53.69

Description

SFML Game Development By Example provides a comprehensive guide to creating and developing exciting games from start to finish using the SFML library. This practical book covers additional game development techniques, helping you craft, shape, and improve your games with SFML and common game design elements. Ideal for game development enthusiasts with a solid understanding of C++ programming and an optional background in game design, this book teaches you how to use the SFML library to build fully functional applications. You'll learn how to create and open windows, utilize and manage SFML features, apply basic game development techniques, and more. By following this guide, you'll gain hands-on experience with SFML and develop a robust code base for your games, as well as networking capabilities to enhance gameplay.

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