Kevin Brothaler

OpenGL Es 2 for Android

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ISBN 13:
9781937785345
author:
Kevin Brothaler
format:
Paperback
publisher:
Pragmatic Bookshelf
language:
English
Publication Year:
2013
Pages:
346
Dimensions:
19.05 x 1.78 x 23.37 centimetres
Genre:
Computers, Programming, Java,
Condition:
New
Availability:
Item usually sent within 20 working days
£23.49

Description

Learn to create 3D games and live wallpapers for Android with OpenGL ES 2.0. This comprehensive guide covers the basics of OpenGL, including shaders and the graphics pipeline, as well as advanced effects like particles, lighting models, and depth buffers.

With this book, you'll build a simple game of air hockey to learn the fundamentals of OpenGL, and then progress to more complex features like touch interaction and live wallpapers. You'll also understand how to debug your program and deploy it to the market.

Everything you learn is forward-compatible with OpenGL ES 3, making this book an excellent investment for developers looking to expand their skills beyond Android. The techniques covered in this guide can be applied to other platforms like iOS or HTML5 WebGL, giving you a versatile skillset that will benefit your career.

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