Alison Gazzard

Mazes in Videogames

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ISBN 13:
9780786467945
author:
Alison Gazzard
format:
Paperback
publisher:
McFarland
language:
English
Publication Year:
2013
Pages:
192
Genre:
Games
Condition:
New
Availability:
Item usually sent within 20 working days
£18.08

Out of stock

Description

The Maze in Videogames: Meaning, Metaphor and Design The maze has been a staple of videogame design for decades, but its origins stretch far beyond the digital realm. Alison Gazzard explores the evolution of the maze from ancient landscapes to modern screen-based environments, examining how our cultural experiences of real-world maze landscapes have changed over time. Through a combination of historical research and personal reflection, Gazzard reveals the ways in which mazes and labyrinths continue to shape our understanding of space and navigation. By investigating the design principles behind videogame mazes, this book offers a unique insight into the cultural significance of these structures. By exploring the intersection of real-world landscapes and digital environments, The Maze in Videogames sheds new light on the ways in which we interact with and navigate virtual worlds.

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