Castorina, Marco

Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques

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ISBN 13:
9781803244792
author:
Castorina, Marco
format:
Paperback
publisher:
Packt Publishing
language:
English
Publication Year:
2023
Pages:
382
Dimensions:
23.5 x 19.1 x 2 centimetres (0.6
Genre:
Computers, Programming, C,
Condition:
New
Availability:
Item usually sent within 7 working days
£40.90

Description

Mastering Graphics Programming with Vulkan is a practical guide to building high-performance rendering engines from first principles. By focusing on Vulkan's advanced features and cutting-edge techniques, you'll automate tedious tasks and create efficient workflows.

This part-color guide covers the essentials of modern rendering engines, including pipeline layouts, resource barriers, and GPU-driven rendering. You'll also learn how to implement next-generation 3D graphics using Vulkan, with a focus on mesh shaders and real-time ray tracing.

With this book, you'll gain a thorough understanding of modern rendering engines, enabling you to confidently handle large-scale projects. The accompanying eBook is included with the purchase of either the print or Kindle edition, providing additional resources for your learning journey.

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