Castorina, Marco
Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
- ISBN 13:
- 9781803244792
- author:
- Castorina, Marco
- format:
- Paperback
- publisher:
- Packt Publishing
- language:
- English
- Publication Year:
- 2023
- Pages:
- 382
- Dimensions:
- 23.5 x 19.1 x 2 centimetres (0.6
- Genre:
- Computers, Programming, C,
- Condition:
- New
- Availability:
- Item usually sent within 7 working days
Description
Mastering Graphics Programming with Vulkan is a practical guide to building high-performance rendering engines from first principles. By focusing on Vulkan's advanced features and cutting-edge techniques, you'll automate tedious tasks and create efficient workflows.
This part-color guide covers the essentials of modern rendering engines, including pipeline layouts, resource barriers, and GPU-driven rendering. You'll also learn how to implement next-generation 3D graphics using Vulkan, with a focus on mesh shaders and real-time ray tracing.
With this book, you'll gain a thorough understanding of modern rendering engines, enabling you to confidently handle large-scale projects. The accompanying eBook is included with the purchase of either the print or Kindle edition, providing additional resources for your learning journey.