Borromeo, Nicolas Alejandro

Hands - On Unity 2020 Game - Development: Build, - customize, and optimize - professional games using - Unity 2020 and C#

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ISBN 13:
9781838642006
author:
Borromeo, Nicolas Alejandro
format:
Paperback
publisher:
Packt Publishing
language:
English
Publication Year:
2020
Pages:
580
Dimensions:
23.5 x 19.1 x 3 centimetres (0.9
Genre:
Computers, Programming, C#,
Condition:
New
Availability:
Item usually sent within 20 working days
£44.63

Description

Build immersive game experiences using Unity 2020's latest features. This practical guide covers C# scripting for UI, graphics, and Game AI agents, as well as Unity's Universal Render Pipeline, Shader Graph, and VFX graph to enhance graphics and animation. You'll learn how to build augmented reality experiences using Unity's AR Foundation, integrate graphics, sound, and animations, and manipulate physics to create impressive game mechanics. The book also covers coding a simple AI agent and using profiling tools to ensure efficient code performance. With hands-on tutorials and projects, you'll be able to develop your first complete game in a step-by-step manner, applying your knowledge of Unity concepts to create real-world games.

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