Nick Cano

Game Hacking: Developing Autonomous Bots for Online Games

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ISBN 13:
9781593276690
author:
Nick Cano
format:
Paperback
publisher:
No Starch Press 1 edition
language:
English
Publication Year:
2015
Pages:
384
Dimensions:
17.8 x 1.8 x 23.1 cm
Genre:
Computing & Internet, Computer Science, Information Systems, Nick Cano,Game Hacking: Developing Autonomous Bots for Online Games,No Starch Press,1593276699,Computer Games: Programming,Video & Electronic,Computers,Computers - Games,Computer Books: Gen
Condition:
New
Availability:
Item usually sent within 10 working days
£32.93

Description

Transform Your Gaming Experience with Code. Discover how to give your favorite PC games a more informative heads-up display and instantly collect all that loot from your latest epic battle. With Game Hacking, you'll learn the basics of reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and put them into practice with hands-on example code and practice binaries. Learn how to scan and modify memory with Cheat Engine, explore program structure and execution flow with OllyDbg, log processes and pinpoint useful data files with Process Monitor, and manipulate control flow through NOPing, hooking, and more. You'll also uncover the secrets behind common game bots, including extrasensory perception hacks, responsive hacks, and bots with artificial intelligence. By understanding how bots are made, you'll be better equipped to defend against them in your own games. This book will take you on a journey through the inner workings of PC games, providing a deeper understanding of both game design and computer security.

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