Zubek, Robert
Elements of Game Design
- ISBN 13:
- 9780262043915
- author:
- Zubek, Robert
- format:
- Hardback
- publisher:
- MIT Press
- language:
- English
- Publication Year:
- 2020
- Pages:
- 264
- Dimensions:
- 22.9 x 15.2 centimetres (0.57 kg
- Genre:
- Computers, Entertainment & Games, Computers,
- Condition:
- New
- Availability:
- Item usually sent within 20 working days
Description
Elements of Game Design by Robert Zubek provides a comprehensive introduction to the fundamental concepts of game design. This textbook focuses on the techniques used in commercial game production, presenting a model for analyzing game design into three interconnected levels: mechanics and systems, gameplay, and player experience. The book explains how novice game designers can use these levels as a framework to guide their design process, emphasizing industry-standard models and vocabulary. It covers topics such as low-level structural analysis of gameplay, the dynamic behavior of players, and concepts for understanding gameplay. The author also offers advice on creating game prototypes using an iterative, user-centered approach. With its focus on practical techniques and exercises, Elements of Game Design is a valuable resource for anyone looking to develop their skills in game design.