Zubek, Robert

Elements of Game Design

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ISBN 13:
9780262043915
author:
Zubek, Robert
format:
Hardback
publisher:
MIT Press
language:
English
Publication Year:
2020
Pages:
264
Dimensions:
22.9 x 15.2 centimetres (0.57 kg
Genre:
Computers, Entertainment & Games, Computers,
Condition:
New
Availability:
Item usually sent within 20 working days
£44.07

Description

Elements of Game Design by Robert Zubek provides a comprehensive introduction to the fundamental concepts of game design. This textbook focuses on the techniques used in commercial game production, presenting a model for analyzing game design into three interconnected levels: mechanics and systems, gameplay, and player experience. The book explains how novice game designers can use these levels as a framework to guide their design process, emphasizing industry-standard models and vocabulary. It covers topics such as low-level structural analysis of gameplay, the dynamic behavior of players, and concepts for understanding gameplay. The author also offers advice on creating game prototypes using an iterative, user-centered approach. With its focus on practical techniques and exercises, Elements of Game Design is a valuable resource for anyone looking to develop their skills in game design.

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