Kok, Benny

Beginning Unity Editor Scripting: Create and Publish Your Game Tools

(No reviews yet) Write a Review
ISBN 13:
9781484271667
author:
Kok, Benny
format:
Paperback / softback
publisher:
APress
language:
English
Publication Year:
2021
Pages:
263
Dimensions:
23.4 x 15.6 x 1.5 centimeters (0
Genre:
Computers, General, Computers,
Condition:
New
Availability:
Item usually sent within 20 working days
£43.41

Description

Learn to script your Unity Editor and create custom game tools. This book covers editor scripting basics, including customizing components' editors and creating custom editors and windows. You'll also explore real-world examples of using editor scripting in published assets, such as ProArray and Rhythm Game Starter.

Discover how to set up a better workflow for editor scripting, asset publishing, maintenance, and iterative updates. Learn how to automate asset versioning and changelogs using modern web technology. With this knowledge, you'll be able to create custom tools that empower your unique game idea.

Get started with Unity Editor Scripting: Create and Publish Your Game Tools by Benny Kok, a comprehensive guide to scripting your Unity Editor and creating custom game tools.

View AllClose