Jarrett Webb

Beginning Kinect Programming with the Microsoft Kinect SDK

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ISBN 13:
9781430241041
author:
Jarrett Webb
format:
Paperback
publisher:
Apress
language:
English
Publication Year:
2012
Pages:
306
Dimensions:
23.1 x 19 x 2 cm
Genre:
Computing & Internet
Condition:
New
Availability:
Item usually sent within 20 working days
£31.52

Description

Get started with Kinect programming using Microsoft tools and the official SDK. By the end of the first chapter, you'll have a working Kinect program.

This book takes you through the basics of three-dimensional vision, skeleton tracking, audio processing, and more, with examples that illustrate these concepts in simple games reacting to your body movements. You'll learn how to create amazing Kinect applications by integrating code with other tools and manipulating data.

Beginning Kinect Programming with the Microsoft Kinect SDK is a gateway into the exciting world of three-dimensional, real-time computer interaction, helping you set up a proper development environment for Kinect applications and covering essential topics such as gesture recognition and audio processing.

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