Davison, Andrew

Killer Game Programming in Java (Fan Book)

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ISBN 13:
9780596007300
author:
Davison, Andrew
format:
Paperback
publisher:
OReilly Media
language:
English
Publication Year:
2005
Pages:
996
Dimensions:
17.78 x 5.08 x 23.37 centimetres
Genre:
Computer games
Condition:
New
Availability:
Item usually sent within 10 working days
£38.20

Description

Killer Game Programming in Java is a comprehensive guide to creating adrenaline-fueled games in Java. It covers both the latest Java 3D capabilities and older, well-known 2D APIs, providing a thorough introduction to graphics and game programming technologies and techniques.

Whether you're new to graphics and game programming or looking to expand your skills with Java 3D, this book offers practical advice and reusable techniques for creating everything from fast action games to multiplayer 3D experiences. It also covers topics such as sound, fractals, and networked games.

This book is ideal for anyone looking to create engaging games in Java, providing a valuable resource for developers of all levels.

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